Post-jam polish (v1.0.1)
I, the Void » Devlog
Just a few finishing touches. Still no love story.
Player:
- adjusted player movement physics
- increased melee spike reach
- added vfx to ranged spike
- increased ranged spike speed
- increased ranged spike collider size
- added animation-cancel for melee->ranged
Enemies:
- added solar flare
- adjusted enemy speeds and masses
- added occluders to asteroids
- darkened asteroid vfx
Circle:
- adjusted circle teleport physics
- fixed post-death teleport bug
Enjoy!
Get I, the Void
I, the Void
I am Nothing, and I will return to Nothing (Godot Wild Jam #69: Void)
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